Educational Games in the Virtual Classroom

Creating and conducting educational games in the virtual classroom is a meaningful and necessary part of the teaching session. Games make the learning material more accessible and the learning process more fun.

The Role of Educational Games

Play is a key part of the natural learning process – this is how children start to gain knowledge from an early age and it is one of the many great ways to help improve the study process. Applying this instinctive manner of grasping information has many advantages because it:

The role of educational games
The Role of Educational Games
  • creates a positive attitude towards the course
  • builds anticipation
  • draws attention
  • establishes an emotional connection
  • gives the students a new perspective about the learning experience and opens their minds

Adding games to the classroom plays not only an educational, but also a psychological role. Forming a connection between individuals, especially when the learners are adults, takes time and effort, which are not always available during a short course. In terms of the classroom, the teacher tries to create a positive learning environment, but their intentions are not always enough. The connection between the individuals is just as important as the educator’s attitude; however, building these connections can be difficult when people are placed in new situations and environments.

This is where educational games play their important role – they help learners become closer with one another and, in time, to become friends. And a friendly atmosphere is what distinguishes a lesson that was well-planned from one that will be remembered.

Other Benefits of Educational Games:

  • the sessions are more interesting and engaging
  • more than one memory type is stimulated at a time with minimal effort
  • the teacher has some time to rearrange some of the lesson’s elements, if needed
  • students are empowered by the feeling of freedom
  • students have a new perspective on what they are learning
  • positive attitudes and teamwork are stimulated
  • the students are addressed in a more personal manner

Many teachers take a cautious approach when it comes to incorporating educational games into their classroom. Some of the problems they struggle with are:

  • “chaos” caused by a game
  • lack of control over the processes during a game
  • a significant amount of time needed to plan, prepare, and conduct a game
  • unforeseeable results of a game

It is understandable that educators may be afraid that they will be burdened with additional tasks and difficulties when including educational games in their lessons. But given the substantial number of benefits to be gained, the risk and effort may be worth it.

Educational Games in the Virtual Classroom

The virtual classroom is a perfect environment for conducting educational games. In addition to the fact that it is more interesting and interactive than the traditional classroom to start with, it makes it easier for the teacher to involve their students in fascinating and proactive tasks. This is one accessible way for you to create a positive and lasting memory of each session.

Screenshot of web conferencing session in the context of the educational games in the virtual classroom
Educational Games in the Virtual Classroom

Some teachers report some difficulties when it comes to the process of adapting the educational games used in the traditional classroom to the virtual one.

Here are some ideas on how to overcome this problem:

  • pieces of paper can become a word, phrase, or sentence text field
  • pulling out elements can become finding information or instructions behind solid colored shapes
  • dividing students into teams in the four corners of the room can become creating groups (Breakout Rooms) and smaller virtual classrooms
  • sticking objects on a poster or a map can become pasting images on the online whiteboard

Ideas on How to Create Great Educational Games in the Virtual Classroom

Aim for more

Use the virtual classroom’s full potential – include images, sound, and video when preparing your educational games. For example, have the students record, upload, and present short videos on the lesson’s topic or have them create a commercial about it.

Spice it up

Encouraging competition between learners may be risky, but, if managed well, can be very useful. Make sure to name a reward (a badge) in advance and do not be afraid to challenge the students’ tech skills – this can make it more interesting. Some appropriate formats include:

Ideas on how to create great educational games in the virtual classroom
Ideas on How to Create Great Educational Games in the Virtual Classroom
  • placing elements in a logical order (this one can be combined with a listening component)
  • writing an essay on a subject within a time limit
  • searching for information on the internet
  • searching for hidden items on the online whiteboard (for example, in a picture or among shapes)

Tell a story

Storytelling is a classic method that can produce some good results in the virtual classroom. Have your students generate a story by using the virtual classroom’s tools and the lesson’s vocabulary. You may also try and give each person a different piece of the story to create or make them get together and come up with a common one.

This idea is applicable for more than just the obvious subjects such as language learning and the humanities – it can also become the story of how “x” is found in an equation or the adventures of a particle in physics.


  1. The Role of Educational Games
  2. Difficulties Related to Implementing Educational Games
  3. Educational Games in the Virtual Classroom
  4. Ideas on How to Create Great Educational Games in the Virtual Classroom

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Marina Ovcharova is experienced Teacher and Copywriter with a demonstrated history of working in the professional training & coaching fields. A strong education professional with a Bachelor focused in Modern Greek Linguistics from Sofia University St. Kliment Ohridski, Marina has been teaching Greek and Bulgarian for 7 years now and loves it. Her fields of interest include psychology, methodology, literature, and culture.
VEDAMO Virtual Classroom
For the past nine years we have been providing a platform purpose-built for education.
VEDAMO Virtual Classroom
For the past nine years we have been providing a platform purpose-built for education.